AI Insights · Timothy · July 2023
Top 5 2D Realistic Games in the US: Q2 2023 Performance
Discover the performance trends of the top 5 2D realistic games in the US during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 2D realistic games in the United States showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Evony from TOP GAMES INC. experienced fluctuations in weekly revenue, peaking at approximately $4.3M in early May and closing the quarter at about $4M. Weekly downloads saw a substantial increase, reaching nearly 173.5K in the final week of June. Active users also showed a positive trend, growing from around 592K at the beginning of the quarter to roughly 684K by the end.
Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED had a diverse revenue pattern, with weekly revenue peaking at $3.2M in late March before dipping to around $1.9M in late May and recovering to $2.7M by the end of June. Weekly downloads remained relatively stable, averaging around 33K, while active users showed a slight decline from 183K to 162K over the quarter.
June’s Journey: Hidden Objects from wooga showed consistent performance in revenue, with a peak of $2.3M in mid-May and ending the quarter with approximately $2.1M. Weekly downloads fluctuated modestly, averaging around 45K. Active users remained stable, hovering around 410K throughout the quarter.
WSOP Poker: Texas Holdem Game by Playtika LTD maintained a steady revenue stream, with weekly revenue peaking at $1.5M and ending the quarter at about $1.4M. Weekly downloads increased slightly, reaching a high of 54.3K in mid-June. Active users grew from 286K to approximately 316K over the quarter.
Last Shelter: Survival by LONG TECH NETWORK LIMITED showed a varied revenue trend, peaking at $1.6M in early May and closing the quarter at around $1M. Weekly downloads saw a significant increase towards the end of the quarter, reaching 35.3K. Active users also grew from 86.6K to 99.4K over the same period.
For more detailed insights and data, visit Sensor Tower.